Escape Room Missions
Highlights
• Embark on an unforgettable escape room adventure in one of four unique game missions.
• Unlock your secret agent potential.
• No scary elements, so rooms are perfect for everyone.
• All rooms can be played by teams of 2-6.
• Create unique memories with friends and family.
Inclusions
What's Included:
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What's Excluded:
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- Cancellation policy: Once a reservation is made, it is non-refundable; however, modifications can be made up to 14 days prior to the scheduled game date without incurring a £30 rescheduling fee.
- This activity is wheelchair friendly.
- The activity would be very difficult to access for anyone with severe vision impairment or anyone who is completely blind.
- If your group requires more than one room, make multiple bookings.
- All teams must have at least one 16-year-old or older supervising adult inside of the escape room. All players are charged the entry fee.
- If you wish to book multiple rooms for a large group, please reach out to our reservations team at [email protected]
Description
Ready to challenge the mind? clueQuest’s escape game missions are fun and interactive experiences where your critical thinking and eye for detail are put to the test! Each escape room houses a unique and immersive mission and can be played by teams of 2-6.
PLAN52 - Recommended to start with this mission
Four agents stationed at PLAN52 – a top-secret fortress for highly classified archives and data – have vanished without a trace. With proof that Professor BlackSheep is behind their disappearance, Mr Q needs your help to identify the double agent in the mix and help deactivate the security device they reset. Otherwise, the entire facility will detonate!
Recommended group size 2-6 | Difficulty 3/5
Operation BlackSheep - Recommended to start with this mission
Professor BlackSheep has built and launched a satellite into Earth’s orbit, capable of controlling all human minds and you need to destroy it before it goes online. Go behind enemy lines and infiltrate the Professor’s command centre, hack into his system, and obtain the missile codes to destroy the satellite once and for all. But beware! Launching the missile into the satellite will trigger the command centre’s self-destruct response, so you need to get out before the place explodes.
Recommended group size 2-6 | Difficulty 3/5
Revenge of the Sheep
Back again to destroy mankind as we know it, Professor BlackSheep and his evil sidekick want to turn everyone into complacent sheep and they have built a dangerous device to do it – the SheepMutator, which mutates the human genome and can turn people into placid sheep. With multiple devices hidden around the planet, Mr Q has a mission for you: Locate and find a way to deactivate the devices before they go online.
Recommended Group size 3-4 | Difficulty 4/5
cQ ORIGENES
Professor BlackSheep seeks to recreate the original genetical experiment that turned him into a sheep and has tried to extract secret data and research from an old mainframe. Stop him from breaching the firewall by shrinking down to the size of a mouse with the help of the Shrink’o’Mat. But a word of caution: The technology is a bit unstable and still experimental. Better be quick!
Recommended group size 3-6 | Difficulty 5/5
Schedule
Venue Full Address: 169-171 Caledonian Road, London N1 0SL
Duration: 80 minutes.